(FT) PENGEMBANGAN VIDEO INTERAKTIF SEBAGAI INOVASI MEDIA PEMBELAJARAN PENANGANAN CEDERA LEHER PADA REMAJA

  • Seno Praditya Utomo UII
  • Irving Vitra Paputungan Universitas Islam Indonesia
  • Alfan Nur Asyhar Universitas Islam Indonesia
Keywords: Keywords: interactive video, neck injury, learning media, Rapid Prototyping Model, adolescents.

Abstract

This study aims to develop an interactive video-based learning medium focused on neck injury management for adolescents aged 17–21 years, particularly in the context of football, which often involves physical collisions. The lack of understanding and skills among adolescents regarding neck injury management, as well as the limited availability of effective and engaging learning media, prompted this research. The method used is the Rapid Prototyping Model (RPM) with the ADDIE stages (Analysis, Design, Development, Implementation, and Evaluation), involving needs analysis, storyboard design, video production, trial implementation, and evaluation of effectiveness. The results showed that the interactive video successfully improved participants' understanding of neck injury management steps, with significant increases in post-test questionnaire results compared to pre-test. The strength of this video lies in its dynamic presentation, high-quality visualization, and interactive features that encourage active user engagement. This video not only provides practical education but also raises awareness among adolescents about the importance of injury prevention, making it a potentially effective and easily accessible learning medium.

Downloads

Download data is not yet available.

References

Asmayanti, A., Cahyani, I., & Idris, N. S. (2020). Seminar Internasional Riksa Bahasa XIV Model Addie untuk Pengembangan Bahan Ajar Menulis Teks Eksplanasi Berbasis Pengalaman. http://proceedings.upi.edu/index.php/riksabahasa

De Zoete, R. M. J., McAuley, J. H., Armfield, N. R., & Sterling, M. (2020). The comparative effectiveness of physical exercise interventions in individuals with chronic non-specific neck pain: Protocol for a network meta-analysis. BMJ Open, 10. https://doi.org/10.1136/bmjopen-2019-034846

Deri, R. R., Mubarok, F. A., & Islam, M. D. (2023). Perancangan Aplikasi E-Partnership Menggunakan Metode Agile Berbasis Web PT. Industri Telekomunikasi Indonesia (PERSERO). EDUSAINTEK: Jurnal Pendidikan, Sains Dan Teknologi, 11(1), 274–289. https://doi.org/10.47668/edusaintek.v11i1.945

Figueiredo, C. G., Santos, V. S., Madureira, E. V., Antunes, J. S., do Espirito Santo, C., Leite, M. N., & Yamato, T. P. (2024). Most physical interventions for musculoskeletal pain in children and adolescents cannot be reproduced in clinical practice: a meta-research study of randomized clinical trials. BMC Musculoskeletal Disorders, 25. https://doi.org/10.1186/s12891-024-07668-8

Iskandar, R., & F, F. (2020). Implementasi Model ASSURE untuk Mengembangkan Desain Pembelajaran di Sekolah Dasar. Jurnal Basicedu, 4(4), 1052–1065. https://doi.org/10.31004/basicedu.v4i4.468

Kebijakan, J., & Pendidikan, P. (2018). Pengembangan Video Cedera dan Penanggulangannya dengan Pemanfaatan Sarana dan Prasarana di SD Negeri Se-Kecamatan Purwosari. 6(1), 34–47. http://ejournal.umm.ac.id/index.php/jkpp

Masruroh, D. (2023). GLOBAL EDUCATION JOURNAL Model Pembelajaran Dick and Carey Dan Implementasinya Dalam Pelajaran PAI. 1(2).

Nur, S., Assyifa, A. N., & Nurjannah, H. (2023). Pengembangan Aplikasi Penerjemah Bahasa Isyarat Indonesia (BISINDO) Menggunakan Metode Long-Short Term Memory. EDUSAINTEK: Jurnal Pendidikan, Sains Dan Teknologi, 11(1), 13–30. https://doi.org/10.47668/edusaintek.v11i1.898

Rahmawati, R., Khaeruddin, & Amal, A. (2021). Pengembangan Media Pembelajaran Video Interaktif untuk Meningkatkan Hasil Belajar IPA Siswa Sekolah Dasar. JUDIKDAS: Jurnal Ilmu Pendidikan Dasar Indonesia, 1(1), 29–38. https://doi.org/10.51574/judikdas.v1i1.163

Tanjung, M. R., & Fitrianingsih Parsika, T. (2014). Pengembangan Aplikasi Multimedia Pengenalan dan Pembelajaran Origami dengan Pendekatan ADDIE. In Seminar Nasional Informatika.

Valenza-Peña, G., Calvache-Mateo, A., Valenza, M. C., Granados-Santiago, M., Raya-Benítez, J., Cabrera-Martos, I., & Díaz-Mohedo, E. (2024). Effects of Telerehabilitation on Pain and Disability in Patients with Chronic Neck Pain: A Systematic Review and Meta-Analysis. In Healthcare (Switzerland) (Vol. 12). Multidisciplinary Digital Publishing Institute (MDPI). https://doi.org/10.3390/healthcare12070796

Warda, D. G., Nwakibu, U., & Nourbakhsh, A. (2023). Neck and Upper Extremity Musculoskeletal Symptoms Secondary to Maladaptive Postures Caused by Cell Phones and Backpacks in School-Aged Children and Adolescents. In Healthcare (Switzerland) (Vol. 11). MDPI. https://doi.org/10.3390/healthcare11060819

Published
2025-07-21
How to Cite
Utomo, S., Paputungan, I. V., & Asyhar, A. N. (2025). (FT) PENGEMBANGAN VIDEO INTERAKTIF SEBAGAI INOVASI MEDIA PEMBELAJARAN PENANGANAN CEDERA LEHER PADA REMAJA. EDUSAINTEK: Jurnal Pendidikan, Sains Dan Teknologi, 12(3). https://doi.org/10.47668/edusaintek.v12i3.1614
Section
Articles